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Most of the game's objects can be connected together using IO (Input/Output) system, which is designed to be as easy to use as possible. Each and every object or effect in the game are designed to adjust to these gravitational differences. Gravity is a given, but in Regular Human Workshop some levels have their own unique types of gravitation. Furthermore, these ragdolls are gifted with life-like features such as blood circulation, consciousness and sensation of pain. You can force it to walk, sit, squat or turn it into a pile of guts by stabbing, shooting, burning, beating or tearing it to pieces.
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Ragdoll simulates a human body that balances itself on two feet no problem.
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Simply throw objects into the world and interact with them in various ways. There are no predefined goals or objectives. Items list is here.Regular Human Workshop is a 2D physics simulation sandbox. Please note: Mods are only listed here if they have a dedicated wiki page, and if the wiki page provides extra information that the mods's workshop page does not include, eg a list of items. This section lists mods that are on the workshop, but which have detailed information about them on this wiki. This means that both the information on the page, as well as the mods themselves, are all out of date and may be incorrect. They are from before Patch 0.8.0.3, when Steam Workshop support was added. Mods that are manually installed can be viewed on the Mods Archive page. The best place to discuss mods is in the official Brotato discord. They may not follow the same objective standards as the rest of the wiki.
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Lots of extra info for modders, such as how to use custom text colors.Ī reference list of all the custom effects in vanilla, and what they do. Guide to modding Brotato (for mod creators) They explain the basics of creating mods, and using them. There are 2 Steam guides to help with modding.
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